tnt
cpp-gui-template-sdl2
tnt | cpp-gui-template-sdl2 | |
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1 | 1 | |
32 | 51 | |
- | - | |
2.6 | 7.7 | |
about 3 years ago | 20 days ago | |
C++ | C++ | |
MIT License | MIT License |
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tnt
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While working on a game I wrote some enum utility code. My gut tells me there is a lot to criticise about it.
This is the best I could do. It "injects" operator overloads to the desired enums. You just need to specialize tnt::enable_bit_mask for your type
cpp-gui-template-sdl2
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Best strategy to make a program start with WinMain and main()?
Yes exactly, I try to split up the CMake into logical units and separate when needed by OS. In the last two month I worked through Professional CMake: A Practical Guide (no affiliation, just happy with the book) and tried to apply it to my cross-OS projects. You can even have a look at the repo I just updated: cpp-gui-template-sdl2 on GitHub.
What are some alternatives?
DualSense4Windows - Basically DS4Windows but for the DualSense
ParsecSoda - Parsec Soda is a custom open-source game streaming app that integrates with Parsec API and is focused in Host experience.
centurion - A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
brux-gdk - Free runtime and development kit using SDL and Squirrel
CQEnum - A code generator to create powerful enumations in C++
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
SDL_mixer - An audio mixer that supports various file formats for Simple Directmedia Layer.
weeSpindel - Smaller, simpler version of the iSpindel. NOTE: Work-in-progress
freeaoe - A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)