tnt
freeaoe
tnt | freeaoe | |
---|---|---|
1 | 2 | |
32 | 202 | |
- | - | |
2.6 | 0.0 | |
about 3 years ago | over 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
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tnt
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While working on a game I wrote some enum utility code. My gut tells me there is a lot to criticise about it.
This is the best I could do. It "injects" operator overloads to the desired enums. You just need to specialize tnt::enable_bit_mask for your type
freeaoe
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
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Sprites
That stuff is copyrighted, therefore you have to either buy it or download the trial version. Another project that attempts to replicate AOE2 takes a similar approach: Freeaoe
What are some alternatives?
DualSense4Windows - Basically DS4Windows but for the DualSense
AoE2Tools - A lightweight program that lets you easily play your Steam version of Age of Empires 2 HD in Voobly format. In addition to Mega Utilities
centurion - A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.
storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
brux-gdk - Free runtime and development kit using SDL and Squirrel
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
CQEnum - A code generator to create powerful enumations in C++
CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
WololoKingdoms - A program for converting AOE2HD expansions files to the original AOC engine format.