Super-Template-Tetris
revery
Super-Template-Tetris | revery | |
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3 | 15 | |
554 | 8,070 | |
- | 0.1% | |
10.0 | 0.0 | |
almost 9 years ago | about 2 years ago | |
C++ | Reason | |
MIT License | MIT License |
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Super-Template-Tetris
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Command-Line-Only Video Games (2019)
Agreed... by nature a "command line game" would have to be turn oriented, I think. I was curious what kind of games where going to be linked here. It seems is mostly games that run on "text mode" on a terminal, as opposed to turn based games using the command line as UI.
Counter example: command line tetris! [0]. Although... still gives the player the advantage of "freezing time" on every move :-).
0: https://github.com/mattbierner/Super-Template-Tetris
- HypeScript: Simplified TypeScript's type system in TypeScript's own type system
- Never trust a programmer who says he knows C++
revery
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Can't decide on a programming language for multiple reasons
OCaml has actually put some decent effort into good GUI libraries, such as https://github.com/revery-ui/revery.
- Revery – Native, high-performance, cross-platform desktop apps built with Reason
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
[1]: https://github.com/revery-ui/revery
[2]: https://open-vsx.org/
- Is it just me who thinks cross platform dev is broken?
- Iced – A cross-platform GUI library for Rust, inspired by Elm
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TfT Performance: Logseq
Maybe a technology like https://www.outrunlabs.com/revery/ would provide a better experience though it would require rebuilding the frontend, I presume.
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Are you still looking forward to Onivim2?
It uses Revery which is still just javascript
- Clog – The Common Lisp Omnificent GUI
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[Weekly] Many Musings Mondays
No, I can’t say I’m familiar with a mature, cross-platform GUI framework which exists today that is any good. I’m keeping an eye on Revery, though.
- Revery, An Electron.js alternative built on ReasonML
What are some alternatives?
proposal-slice-notation
sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript
HypeScript - 🐬 A simplified implementation of TypeScript's type system written in TypeScript's type system
wry - Cross-platform WebView library in Rust for Tauri.
xterm - Source for the latest xterm
react-native-macos - A framework for building native macOS apps with React.
coffeescript - Unfancy JavaScript
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
ahsohtoa - Structure-of-array synthesis in C++20
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine