revery
sciter-js-sdk
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revery | sciter-js-sdk | |
---|---|---|
15 | 43 | |
8,065 | 1,632 | |
0.0% | - | |
0.0 | 9.3 | |
about 2 years ago | about 2 years ago | |
Reason | Pawn | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
revery
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Can't decide on a programming language for multiple reasons
OCaml has actually put some decent effort into good GUI libraries, such as https://github.com/revery-ui/revery.
- Revery – Native, high-performance, cross-platform desktop apps built with Reason
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
[1]: https://github.com/revery-ui/revery
[2]: https://open-vsx.org/
- Is it just me who thinks cross platform dev is broken?
- Iced – A cross-platform GUI library for Rust, inspired by Elm
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TfT Performance: Logseq
Maybe a technology like https://www.outrunlabs.com/revery/ would provide a better experience though it would require rebuilding the frontend, I presume.
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Are you still looking forward to Onivim2?
It uses Revery which is still just javascript
- Clog – The Common Lisp Omnificent GUI
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[Weekly] Many Musings Mondays
No, I can’t say I’m familiar with a mature, cross-platform GUI framework which exists today that is any good. I’m keeping an eye on Revery, though.
- Revery, An Electron.js alternative built on ReasonML
sciter-js-sdk
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GameScripter.JS — write games in JS, compile to tiny executable
How tiny is the output? What is the API? (I couldn't find any documentation. I thought maybe it's in the Help menu in the app itself but all I found was this https://i.imgur.com/6puOMIe.png - On that note, what level of JS is supported? As far as I can tell it uses this https://github.com/c-smile/sciter-js-sdk which is based on Fabrice Bellard's QuickJS ) Is there sound?
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What technologies to use for a desktop app
JavaScript & Electron Sciter!
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Ultralight VS sciter-js-sdk - a user suggested alternative
2 projects | 4 Apr 2022
- Ask HN: Why aren't there any real alternatives to Electron?
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Zig Build System Internals
Having normal procedural language for build automation is of course useful. That's for those 10% of cases when "standard" build DSL (make,CMake,etc.) simply do not have facilities.
But the rest of 90% tasks should have compact (easily readable) definitions.
I personally found that Premake5 has quite good balance for these tasks.
Premake files are plain .lua files and due to Lua syntax they are easily readable. And if needed you can call from them procedures defined in again Lua.
So typical project (multiplatform) definition looks pretty readable, for example one project from Sciter SDK:
https://github.com/c-smile/sciter-js-sdk/blob/main/premake5....
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Alternatives for realtime offline-first JavaScript applications
More details.
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App Localization in Flutter
That's why in Sciter I've extended JSX with translation meta instruction @:
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Tauri – Electron alternative written in Rust
Note Tauri is full fledged Client/Server with WebView (client) is running in separate process with RPC between UI process and Rust code (Server).
For the comparison:
Standalone Sciter (scapp.exe, https://github.com/c-smile/sciter-js-sdk/tree/main/bin) takes ~8 MB of RAM (with minimal Cairo and GDI backends).
That's 20 times less than even Tauri.
WebView based solutions are not suitable for applets - small portable desktop applications.
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Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience [WebView-based rendering]
scapp.exe ( Standalone sciter engine ) takes 45 Mb showing its default "about" document.
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Sciter, the 5 MB Electron alternative, has switched to JavaScript
It does support , with limited support but still.
See: https://github.com/c-smile/sciter-js-sdk/tree/main/samples/c...
Sciter also supports immediate mode painting on any element (like in DearIMGUI):
element.paintBackground = function(gfx) {
What are some alternatives?
wry - Cross-platform WebView library in Rust for Tauri.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
react-native-macos - A framework for building native macOS apps with React.
chromium - The official GitHub mirror of the Chromium source
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
react-native-web - Cross-platform React UI packages
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.🚀
Godot - Godot Engine – Multi-platform 2D and 3D game engine
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development