revery
react-native-macos
Our great sponsors
revery | react-native-macos | |
---|---|---|
15 | 13 | |
8,065 | 3,220 | |
0.0% | 1.4% | |
0.0 | 0.0 | |
about 2 years ago | 14 days ago | |
Reason | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
revery
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Can't decide on a programming language for multiple reasons
OCaml has actually put some decent effort into good GUI libraries, such as https://github.com/revery-ui/revery.
- Revery – Native, high-performance, cross-platform desktop apps built with Reason
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
[1]: https://github.com/revery-ui/revery
[2]: https://open-vsx.org/
- Is it just me who thinks cross platform dev is broken?
- Iced – A cross-platform GUI library for Rust, inspired by Elm
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TfT Performance: Logseq
Maybe a technology like https://www.outrunlabs.com/revery/ would provide a better experience though it would require rebuilding the frontend, I presume.
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Are you still looking forward to Onivim2?
It uses Revery which is still just javascript
- Clog – The Common Lisp Omnificent GUI
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[Weekly] Many Musings Mondays
No, I can’t say I’m familiar with a mature, cross-platform GUI framework which exists today that is any good. I’m keeping an eye on Revery, though.
- Revery, An Electron.js alternative built on ReasonML
react-native-macos
- Very obvious way to develop a Desktop/GUI application like a web app?
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Facebook Messenger on macOS used React Native - which framework?
Do they use https://github.com/microsoft/react-native-macos?
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The entire Windows Mixed Reality Team has been impacted by layoffs
I think the best example to describe modern Microsoft is this
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can we get job into tech gaints as a react native developer?
react-native-macOS
- RN desktop on osx
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[Discussion] Status of RN for macOS/windows?
Seems we have https://github.com/microsoft/react-native-macos , but seems it is not compatible with 'normal react native' (as it is only for desktop + tablet). Thus I'm not sure if it'd be possible to create a single codebase that compiles both for iOS and Mac.
- iPad or MacBook for Halo Infinite?
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What do you use for a MacOS app? Electron?
I use https://github.com/microsoft/react-native-macos for small apps
- Thoughts on Clojure UI framework
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Impressive React-Based Open Source Frameworks and Tools
rn macos
What are some alternatives?
sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
wry - Cross-platform WebView library in Rust for Tauri.
neutralinojs - Portable and lightweight cross-platform desktop application development framework
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Wails - Create beautiful applications using Go
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
react-pdf - 📄 Create PDF files using React
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
redocx - 📄 Create word documents with React
Godot - Godot Engine – Multi-platform 2D and 3D game engine