SpriteSheetRenderer VS ecs-messages

Compare SpriteSheetRenderer vs ecs-messages and see what are their differences.

SpriteSheetRenderer

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer (by fabriziospadaro)

ecs-messages

Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS. (by CortexDeveloper)
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SpriteSheetRenderer ecs-messages
1 1
371 18
- -
0.0 6.9
over 1 year ago 7 months ago
ShaderLab ShaderLab
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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SpriteSheetRenderer

Posts with mentions or reviews of SpriteSheetRenderer. We have used some of these posts to build our list of alternatives and similar projects.
  • Unity DOTS based voxel fire
    1 project | /r/VoxelGameDev | 9 Jun 2021
    While I do not know exactly what experiments you performed.. From a lot of research and experience, I can say with certainty that they are the fastest method unity has to rendering the same mesh a lot of times on screen. For example, the approach used here: https://github.com/fabriziospadaro/SpriteSheetRenderer

ecs-messages

Posts with mentions or reviews of ecs-messages. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

What are some alternatives?

When comparing SpriteSheetRenderer and ecs-messages you can also consider the following projects:

UnitySmoothPixelFiltering - A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

Latios-Framework - A Unity DOTS framework for my personal projects

dmotion - DMotion - A high level Animation Framework for Unity DOTS

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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