Sourcehold
Open source re-implementation of Stronghold 1 (by sourcehold)
EnttPong
Built for EnTT, at the request of the developer as a demo. (by reworks-org)
Sourcehold | EnttPong | |
---|---|---|
2 | 1 | |
244 | 72 | |
1.6% | - | |
1.9 | 1.8 | |
10 months ago | about 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sourcehold
Posts with mentions or reviews of Sourcehold.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-10.
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Lessons from Open-Source Game Projects
Sourcehold - Stronghold 1 clone. C++, SDL2
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Another Fan Remake
Why not joining forces with the sourcehold project? A lot of the scaffolding is already there: https://github.com/sourcehold/Sourcehold
EnttPong
Posts with mentions or reviews of EnttPong.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Adding ECS to Inheritance based engine trying to make an hybrid, ECS not much better, what am I doing wrong?
Yet in the basic ECS examples I see around, movement is one of the first things that I see getting delegated to a system. I started by looking at this https://github.com/DomRe/EnttPong
What are some alternatives?
When comparing Sourcehold and EnttPong you can also consider the following projects:
free-stronghold
supertux - SuperTux source code
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
imgui_entt_entity_editor - A drop-in entity editor for EnTT with Dear ImGui
librw - A re-implementation of the RenderWare Graphics engine
centurion - A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
OpenAWE - A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine
ffmpeg-tests - Short test programs using FFmpeg libavcodec.