ShaderGen VS ComputeSharp

Compare ShaderGen vs ComputeSharp and see what are their differences.

ShaderGen

Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, (by mellinoe)

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€ (by Sergio0694)
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ShaderGen ComputeSharp
2 38
476 2,543
- -
0.0 9.8
over 3 years ago 20 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderGen

Posts with mentions or reviews of ShaderGen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

What are some alternatives?

When comparing ShaderGen and ComputeSharp you can also consider the following projects:

Veldrid - A low-level, portable graphics library for .NET.

raylib - A simple and easy-to-use library to enjoy videogames programming

ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

planar-reflections-unity - Planar reflections probe component for Unity

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

armory - 3D Engine with Blender Integration

SharpDX

katabasis - XNA re-imagined.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

GLSL - VSIX Project that provides GLSL language integration.

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.