ShaderGen VS GLSL

Compare ShaderGen vs GLSL and see what are their differences.

ShaderGen

Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, (by mellinoe)

GLSL

VSIX Project that provides GLSL language integration. (by danielscherzer)
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ShaderGen GLSL
2 1
476 242
- -
0.0 4.7
over 3 years ago 11 days ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderGen

Posts with mentions or reviews of ShaderGen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.

GLSL

Posts with mentions or reviews of GLSL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-06.
  • What happened to glslDevil?
    2 projects | /r/opengl | 6 Dec 2021
    For sure, I think this is the same one linked elsewhere but I'll link it again just in case: https://github.com/danielscherzer/GLSL this is the one I use.

What are some alternatives?

When comparing ShaderGen and GLSL you can also consider the following projects:

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€

SHADERed - Lightweight, cross-platform & full-featured shader IDE

Veldrid - A low-level, portable graphics library for .NET.

SqlCeToolbox - SQLite & SQL Server Compact Toolbox extension for Visual Studio, SSMS (and stand alone)

ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.

ShaderSharp - Write polymorphic GLSL shaders in C#.

planar-reflections-unity - Planar reflections probe component for Unity

dotnet-apiport - This repo contains .NET Portability Analyzer (VSIX and Console) libraries and tools

armory - 3D Engine with Blender Integration

VsVIM - Vim Emulator Plugin for Visual Studio 2015+

katabasis - XNA re-imagined.

CodeMaid - CodeMaid is an open source Visual Studio extension to cleanup and simplify our C#, C++, F#, VB, PHP, PowerShell, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript coding.