Fragment Forge
godot-open-rpg
Fragment Forge | godot-open-rpg | |
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5 | 8 | |
22 | 1,758 | |
- | 2.5% | |
0.0 | 8.2 | |
almost 3 years ago | 9 days ago | |
GDScript | GDScript | |
GNU Affero General Public License v3.0 | MIT License |
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Fragment Forge
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I have created a real life TCG/board game. Which engine should I use to bring it to PC?
As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.
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hypnagonia VS Shader-Wars - a user suggested alternative
2 projects | 29 Oct 2021
Another game based on the same framework
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I created a deckbuilder and spent way more time on my random deck name generator, than I'm willing to admit.
Feel free to grab a playable version from here: https://github.com/db0/Fragment-Forge/releases/tag/v0.6
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I finally added a main screen settings. What do you think?
Absolutely. Here : https://github.com/db0/Fragment-Forge
- I have published the first pre-alpha version of my first game. Try it out and tell me what you think. As always free and open sourced.
godot-open-rpg
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player following npc - snakes and tails
As I mentioned before, most of the tutorials out there will expect that base level of programming knowledge, so you're probably out of luck there. I did a search and found that GDQuest have this project repository and it has the feature you want. You can download the source code for free and read through it, but I couldn't find any tutorial that walks through the code and how it works.
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
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Looking for some suggestions on how to fix the save system for my rpg in godot.
Looking for save game tutorials lead me to this by gdquest that seemed the most comprehensible to me.
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are there any tutorials for a 3d turn based rpg?
https://github.com/GDQuest/godot-open-rpg here is one in 2D. You could use it as a guide.
- Point and click adventure?
- Advice on choosing to learn GODOT
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JRPG tutorials/templates?
General RPG: https://github.com/GDQuest/godot-open-rpg
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How do you organize your project?
I think the GDQuest Open RPG template/demo is a pretty good demonstration of the concept. Many of the scripts in there don't explicitly declare a global class for themselves, and they are only relevant to, and used by, a particular subset of scripts/scenes which are in nearby/wrapping directories. There isn't just one big mega assets folder that stores everything in a flat list, etc.
What are some alternatives?
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
godot-2d-jrpg-combat - A 2D Japanese RPG Active Time Battle demo for the Godot game engine
arcomage - Arcomage fan-remake made on Godot Engine v.4.1.x (mono)
nakama-godot - Godot client for Nakama server written in GDScript.
lowtech - The Low-Tech Apple 2e demo
escoria-demo-game - Game example for the point'n'click adventure framework Escoria
openseeface-gd - A GUI for running OpenSeeFace.
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]
Godot-orbit-camera - 3rd person orbit camera with obstacle avoidance
Libre-TrainSim - Train Simulator written in Godot Engine - Free for everyone.
todot - A Godot Editor Plugin that adds a todo list side dock.