I have created a real life TCG/board game. Which engine should I use to bring it to PC?

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  • Godot Card Game Framework

    A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

  • As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.

  • Fragment Forge

    A card game about the demoscene

  • As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • builder

    Multiplayer game framework (by hathora)

  • If you're ok with targeting the web, you can check out this framework that I've been working on: https://github.com/hpx7/rtag

  • hive

  • My friend used it recently to port the game Hive to the web: https://github.com/knigam/hive

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