SDL_shader_tools VS glassful

Compare SDL_shader_tools vs glassful and see what are their differences.

SDL_shader_tools

Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)

glassful

Rust-like syntax for OpenGL Shading Language (by kmcallister)
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SDL_shader_tools glassful
3 1
130 168
0.8% -
4.7 10.0
7 months ago over 7 years ago
C Rust
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SDL_shader_tools

Posts with mentions or reviews of SDL_shader_tools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

glassful

Posts with mentions or reviews of glassful. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing SDL_shader_tools and glassful you can also consider the following projects:

shady - Research shading language IR

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

slang - Making it easier to work with shaders

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

cg2c

xshade - "cross shade" meta shading language and compiler

ssgl - single source shaders for opengl

glsl-preprocessor - A GLSL Preprocessor