Rythe-Engine VS Wrecker

Compare Rythe-Engine vs Wrecker and see what are their differences.

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Rythe-Engine Wrecker
2 1
529 50
0.0% -
0.0 0.0
3 months ago about 2 years ago
Tcl C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Rythe-Engine

Posts with mentions or reviews of Rythe-Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-09.

Wrecker

Posts with mentions or reviews of Wrecker. We have used some of these posts to build our list of alternatives and similar projects.
  • Making a Voxel C# engine.. from scratch
    1 project | /r/VoxelGameDev | 4 Jan 2022
    I have had a lot of fun building my Voxel Engine "from scratch" in C#. I think it is a fantastic way to learn about game technology, graphics, and software development in general. It isn't exactly from scratch since I have used libraries for physics, ECS architecture, networking, and a few other things. It isn't a tutorial, it is not even documented, but if you wanted to have a look at my project it is right here https://github.com/generatives/Wrecker. If you have a questions feel free to DM!

What are some alternatives?

When comparing Rythe-Engine and Wrecker you can also consider the following projects:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

MonoGame - One framework for creating powerful cross-platform games.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

bonsai - A voxel engine in a pot

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

sucle - Common Lisp Voxel Game Engine

INOX - Rust Game engine integrated in Blender [WebGPU ready]

alien - ALIEN is a CUDA-powered artificial life simulation program.

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come

mc2 - Mech Commander 2 open source engine + OpenGL Linux port