Rythe-Engine VS fhDOOM

Compare Rythe-Engine vs fhDOOM and see what are their differences.

fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come (by eXistence)
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Rythe-Engine fhDOOM
2 2
529 175
0.0% -
0.0 0.0
3 months ago 3 months ago
Tcl C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Rythe-Engine

Posts with mentions or reviews of Rythe-Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-09.

fhDOOM

Posts with mentions or reviews of fhDOOM. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Rythe-Engine and fhDOOM you can also consider the following projects:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

dhewm3 - dhewm 3 main repository

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

INOX - Rust Game engine integrated in Blender [WebGPU ready]

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

alien - ALIEN is a CUDA-powered artificial life simulation program.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2