RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod (by FaronBracy)
TODO_filterer
This is a short CLI program to filter and display a TODO list. (by CGirdlestone)
Our great sponsors
RogueSharp | TODO_filterer | |
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2 | 1 | |
529 | 0 | |
- | - | |
2.1 | 0.6 | |
about 1 year ago | about 3 years ago | |
C# | Python | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RogueSharp
Posts with mentions or reviews of RogueSharp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-26.
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How do I install the source code (or at least the XML docs) for a NuGet package?
Searching for RogueSharp gives me this: https://github.com/FaronBracy/RogueSharp .
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Sharing Saturday #352
Got some good pointers from RogueSharp and the Unity port (big thanks!) and the official Unity Roguelike tutorial which I will also recommend even though it is a bit outdated.
TODO_filterer
Posts with mentions or reviews of TODO_filterer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-26.
-
Sharing Saturday #352
Each task can be marked complete with an x at the start, start and finish dates are optional and the description of the task can include projects (prepended by a '+'), contexts ('@') and then user implemented key, value pairs (e.g. due:2021-02-27). I then implemented a small CLI program to view tasks. I can filter tasks and chain filters to make viewing tasks easier.
What are some alternatives?
When comparing RogueSharp and TODO_filterer you can also consider the following projects:
OneMoreLevel - A turn-based Roguelike game made with Godot engine.
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX
Mappalachia - The complete mapping tool for Fallout 76.
png2rex_rs - Utility for converting PNG files to REX Paint .xp files.
SMT - Slazanger's Eve Map Tool
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.
Minecraft-Monitor - A Minecraft web map that shows the players' positions in real-time
LilRogue - a rougelike game
RogueSharp vs OneMoreLevel
TODO_filterer vs Axes-Armour-Ale
RogueSharp vs Mappalachia
TODO_filterer vs OneMoreLevel
RogueSharp vs Axes-Armour-Ale
TODO_filterer vs png2rex_rs
RogueSharp vs SMT
RogueSharp vs bracket-lib
RogueSharp vs png2rex_rs
RogueSharp vs VTerminal
RogueSharp vs Minecraft-Monitor
RogueSharp vs LilRogue