RoadArchitect VS SplineMesh

Compare RoadArchitect vs SplineMesh and see what are their differences.

RoadArchitect

Road Architect for Unity (by MicroGSD)

SplineMesh

A Unity plugin to create curved content in real-time with bézier curves (by methusalah)
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RoadArchitect SplineMesh
7 11
885 1,035
- -
0.0 0.0
over 3 years ago 10 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RoadArchitect

Posts with mentions or reviews of RoadArchitect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.

SplineMesh

Posts with mentions or reviews of SplineMesh. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-04.

What are some alternatives?

When comparing RoadArchitect and SplineMesh you can also consider the following projects:

Procedural-Road - Procedural road generator made in Unity

unity-atoms - ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

BGCurve - Bezier spline editor for Unity game engine

ProceduralToolkit - Procedural generation library for Unity

AI4Animation - Bringing Characters to Life with Computer Brains in Unity

Path-Creator - Path creation asset for Unity game development

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

Deform - A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]