Retro3DGraphicsCollection
defold
Retro3DGraphicsCollection | defold | |
---|---|---|
9 | 7 | |
1,284 | 3,733 | |
- | 2.7% | |
3.3 | 9.8 | |
14 days ago | about 18 hours ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Retro3DGraphicsCollection
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Custom First-Person Controller in Godot, Any Feedback Would Be Amazing!
This is my first project using Godot's 3D renderer, all assets have been obtained from the Retro 3D Graphics Collection: https://github.com/Miziziziz/Retro3DGraphicsCollection
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Where do I find good psx models?
There's a few in this collection https://github.com/Miziziziz/Retro3DGraphicsCollection
- Are there any assets from old "Triple-AAA-Games" that are license-free to use?
- Shared PS1 Asset Library
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C# games in Godot, 2022 edition
I absolutely understand the upsides of the assets store. Although not as expansive as the asset store, there are lots of either free or extremely affordable; many of them with CC0 licenses or licenses that make them extremely easy to just use them. I wouldn't have been able to make my first game in Godot Puck Fantasy (available here: <https://www.lowkeyart.com/puckfantasy>) without them!
I would encourage you to try some of these! You'd be surprised how far you can get by using these, with and without modification.
These are my favorite resources, in order of preference.
- <https://www.kenney.nl/> is by far the best one and most expansive one. Everything he creates is CC0. A lot of great free assets available on his site. He also has a "Kenney Game Assets All-in-1" which can be bought on itch.io for $19.95. It has all assets he's ever made, neatly organized, and ready to use. All CC0. This also includes some music. The music and sound assets are much more limited than the 2D and 3D assets, but it's there, and it's solid.
- <https://kaylousberg.com/game-assets> has some fantastic assets also available for free, and has more available for a pretty affordable Patreon tier. Also has a CC0 license for the free assets. Mostly a specific style, which is great for consistency, but a bit more limited than the wide variety of Kenney; but I don't doubt that with time they'll build an equally strong library of assets.
- <https://quaternius.com/> has many free great assets. Also CC0. Has a high variety of styles and settings. Also has a very affordable Patreon to get easy access to everything they produce.
- <https://github.com/Miziziziz/Retro3DGraphicsCollection> is a general place linking to more assets that should be usable.
Separately from this, itch.io has a section for game assets that has a pretty wide variety.
- Help with finding PS1 Models
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Switching from Game Maker Studio to Godot.
Hey just wanna make sure you're aware of Miziziziz's retro 3D assets repo. All free for commercial use. It's mostly PS1-style models but there's some N64-inspired stuff in there too.
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FREE!!! Horror DARK Fantasy PS1 Game Assets
Nice job man. You should add it to https://github.com/Miziziziz/Retro3DGraphicsCollection
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Collection of 3D models for PS1-style games (public domain)
If you'd like even more assets in a similar style check out this collection over on GitHub.
defold
- Not only Unity...
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Defold is also a completely FREE industry proven 2D game engine, developed by King and source available, for anyone who's interested..
Yes that King, the ones who made Candy Crush. They made a game engine source available (open source with the exception that you can't create a competing game engine from it) with full 2D capabilities, tile map support, spine support, shaders, particle systems, UI editor, scene editor, Box 2D and Bullet for physics, hot-reloading, profiling & debugging tools, etc. It also has basic 3D support, although I wouldn't recommend it for anyone making a primarily 3D game. It's written in C++ and uses Lua as the scripting language, and it's easy enough to write native extensions for any platform's language of choice.
- Defold: A free to use game engine
- Why do I have to always connect to internet in order to create new project.
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ValueObject
looks very neat, but it doesn't really get more OO than JavaFX, does it ? would you call this code functional & idiomatic in any relevant sense of the term? https://github.com/defold/defold/blob/dev/editor/src/clj/edi...
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C# games in Godot, 2022 edition
Maybe that's typical in gaming situations, but it has a weird license: https://github.com/defold/defold/blob/1.3.4/LICENSE.txt ("the Defold License version 1.0")
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Lua, Nim, and Wren for game development
If you paint by some numbers, the Defold repo (https://github.com/defold/defold) has 1k issues, and only 14 prs open, whereas the Godot repo (https://github.com/godotengine/godot) has 5k+ issues and a whopping 1.1k prs open. And a difference of 1500 contributors on Godot, versus 37 total contributors on Defold.
What are some alternatives?
godex - Godex is a Godot Engine ECS library.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
gamemaker-godot-dictionary - A dictionary for people moving from GM:S to Godot
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
opentyrian - An open-source port of the scrolling shooter Tyrian.
godot-jvm - Godot Kotlin JVM Module
MonoGame - One framework for creating powerful cross-platform games.
godot-swift - swift language support for the godot game engine
Stride Game Engine - Stride Game Engine (formerly Xenko)
GoDotTest - C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.