RedisStorm
pubsub
RedisStorm | pubsub | |
---|---|---|
1 | 2 | |
2 | 43 | |
- | - | |
5.1 | 10.0 | |
3 months ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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RedisStorm
pubsub
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Methods of object interaction in Unity. How to work with patterns and connections in your code
For example, PubSub Library for Unity: https://github.com/supermax/pubsub
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Is there a way to iterate over a list of an interface type and cast each type to the actual child type without having to add an explicit cast for each child type?
I am using Unity with a Publish / Subscribe framework.
What are some alternatives?
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