RaptorEngine
RaptorEngine C++ SDL-based network game engine with OpenGL graphics. (by Raptor007)
X-Wing-Revival
X-Wing combat space flight simulator (uses RaptorEngine). (by Raptor007)
RaptorEngine | X-Wing-Revival | |
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4 | 1 | |
5 | 11 | |
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5.1 | 5.1 | |
2 months ago | 2 months ago | |
C++ | C++ | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RaptorEngine
Posts with mentions or reviews of RaptorEngine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
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Looking for open source SDL 1.2 games
RaptorEngine
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BTTT: BattleTech TableTop v0.9.5: Bug fixes and QOL improvements!
Yep, the game and its engine are both open source.
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BTTT: BattleTech TableTop v0.9.4: Bug fixes and better AI.
Will there be a mobile/tablet port? Maybe someday, but no promises. I play games on PC and use a Blackberry Classic. BTTT and RaptorEngine are both open source C++, so you are welcome to try porting it. You would probably need to ditch my SDL 1.2 bindings for SDL2, rework a few older GL calls that are not available in OpenGLES, and replace keyboard controls with touch.
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Error trying to get started with SDL on Linux: undefined symbol: SDL_RWread
Someone else may have a better answer about the easiest way to draw text. In my game engine, I use SDL_ttf (1.2) to write characters into OpenGL textures when initializing a font, then to draw text I use those textures on rectangles: https://github.com/Raptor007/RaptorEngine/blob/master/UI/Font.cpp
X-Wing-Revival
Posts with mentions or reviews of X-Wing-Revival.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
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Looking for open source SDL 1.2 games
X-Wing Revival
What are some alternatives?
When comparing RaptorEngine and X-Wing-Revival you can also consider the following projects:
milton - An infinite-canvas paint program
BTTT - BattleTech tabletop network/hotseat game (uses RaptorEngine).
supertux - SuperTux source code
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)