BTTT: BattleTech TableTop v0.9.4: Bug fixes and better AI.

This page summarizes the projects mentioned and recommended in the original post on /r/battletech

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  • BTTT

    BattleTech tabletop network/hotseat game (uses RaptorEngine).

  • Will there be a mobile/tablet port? Maybe someday, but no promises. I play games on PC and use a Blackberry Classic. BTTT and RaptorEngine are both open source C++, so you are welcome to try porting it. You would probably need to ditch my SDL 1.2 bindings for SDL2, rework a few older GL calls that are not available in OpenGLES, and replace keyboard controls with touch.

  • RaptorEngine

    RaptorEngine C++ SDL-based network game engine with OpenGL graphics.

  • Will there be a mobile/tablet port? Maybe someday, but no promises. I play games on PC and use a Blackberry Classic. BTTT and RaptorEngine are both open source C++, so you are welcome to try porting it. You would probably need to ditch my SDL 1.2 bindings for SDL2, rework a few older GL calls that are not available in OpenGLES, and replace keyboard controls with touch.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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