ROCm-OpenCL-Runtime
libriscv
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ROCm-OpenCL-Runtime | libriscv | |
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15 | 16 | |
171 | 404 | |
- | - | |
0.0 | 9.7 | |
3 months ago | 9 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ROCm-OpenCL-Runtime
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ROCm Is AMD's #1 Priority, Executive Says
Its not that they're supporting buggy code, they just downgraded the quality of their implementation significantly. They made the compiler a lot worse when they swapped to rocm
https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime/iss... is the tracking issue for it filed a year ago, which appears to be wontfix largely because its a lot of work
OpenCL still unfortunately supports quite a few things that vulkan doesn't, which makes swapping away very difficult for some use cases
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rocm-opencl (rocm-opencl-runtime) rx 6600 xt support
There's https://docs.amd.com/bundle/ROCm-Installation_FAQ/page/Frequently_Asked_Questions.html which leads to a page which doesn't list any gpus that I can see, there's https://rocm.docs.amd.com/en/latest/release/gpu_os_support.html which lists "RDNA2" , there's https://github.com/RadeonOpenCompute/ROCm/issues/1698 which is from last year and mentions changing an env for the RX 6600 XT (navi 23) . Not a lot is mentioned in the readme of https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime .
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Install ROCm Fedora 38
$ dnf info rocm-opencl Installed Packages Name : rocm-opencl Version : 5.4.3 Release : 2.fc38 Architecture : x86_64 Size : 1.7 M Source : rocm-opencl-5.4.3-2.fc38.src.rpm Repository : @System From repo : updates Summary : ROCm OpenCL Runtime URL : https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime License : MIT Description : ROCm OpenCL language runtime. : Supports offline and in-process/in-memory compilation.
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Horrible Code, Clean Performance
Thank you for subscribing to AMD OpenCL Facts! To unsubscribe please type AARRHGHGH. I'm open for questions though, and the bug report for this is here. For more mildly disgruntled rambling:
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First time in 2 years I was able to get Blender running with an AMD GPU on Linux!
Eg this bug about shared cl/gl textures with mipmaps being broken has now breached its first birthday, without even acknowledgement - basic cl/gl functionality here. This bug took a year for a fix to make its way into a public driver. And this fairly performance critical bug is just "wontfix", and also a significant downgrade from their old driver stack
- Final fantasy 7 remake Green artifacts after switching to amd proprietary drivers
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So far I'm unconvinced a 34MB binary blob is more free than OpenZFS.
Its definitely workable if you're willing to put in the effort (except for things that are straight up broken in some cases, like device side enqueue), but there are some issues that require.. fairly major workarounds
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New NVIDIA Open-Source Linux Kernel Graphics Driver Appears
Their implementation is here: https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime
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C++ Show and Tell - April 2022
After a lot of moderately annoyed testing, I discovered that the AMD OpenCL implementation is.. rather dumb. If any two kernels share any arguments arguments, it inserts a command barrier between the two, hard-stalling the GPU. After filing a bug, it turns out this is wontfix as well, which is doubly bad. There's no set of flags in OpenCL that you can use to fix this either
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[TPU] AMD ROCm 4.5 Drops "Polaris" Architecture Support
What's particularly bizarre, is that with one bug report I filed, they claim to have fixed it internally in april, but.. no public driver has ever been released with the fix. For 7 months? Which is just a bizarre software development process
libriscv
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Ask HN: Looking for a project to volunteer on? (November 2023)
Seeking: https://github.com/fwsGonzo/libriscv
This is a C++ RISC-V emulator that focuses on isolating a single process, aka userspace emulation. I am currently working mostly on binary translation, and recently I have made a push to move it from experimental state to fully supported. Another experimental feature is embedding libtcc and using that for binary translation. It is fairly fast to compile, and gives decent speedups. The challenge is what to do now that (perhaps) some low hanging fruits have been picked.
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Writing a Tiny RISC-V Emulator [video]
I definitely recommend people to consider the base ISA of RISC-V if they want to try to implement a CPU or even full-system emulation. I understand that implementing a GameBoy emulator might be more attractive because you are working towards something graphical, but you can definitely get something similar with RISC-V, eg. Doom (SDL example: https://github.com/fwsGonzo/libriscv/tree/master/examples/do...)
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MSVC-compatible CMake project
This is the example project: https://github.com/fwsGonzo/libriscv/tree/master/examples/msvc
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MSVC troubles
Pretty much two days of work: https://github.com/fwsGonzo/libriscv/commits/master
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Hacker News top posts: Nov 21, 2022
Show HN: Libriscv – RISC-V userspace emulator library\ (7 comments)
- GitHub - fwsGonzo/libriscv: C++17 RISC-V RV32/64/128 userspace emulator library
- Show HN: C++17 RISC-V RV32/64/128 userspace emulator library
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C++17 RISC-V RV32/64/128 userspace emulator library
There is a doom emulation demo here now: https://github.com/fwsGonzo/libriscv/tree/master/emulator/do...
You will need to add the shareware doom1.wad yourself. :)
What are some alternatives?
ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]
chrgfx - Converts to and from tile based graphics from retro video game hardware
tensorflow-upstream - TensorFlow ROCm port
stduuid - A C++17 cross-platform implementation for UUIDs
seer - Seer - a gui frontend to gdb
lager - C++ library for value-oriented design using the unidirectional data-flow architecture — Redux for C++
rocm-arch - A collection of Arch Linux PKGBUILDS for the ROCm platform
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
nomenus-rex - A CLI utility for the file mass-renaming