Qlearning-Pong-Workshop-in-Cpp
A from scratch implementation of the Qlearning machine learning algorithm on the classic game of pong (by BouzoulasDimitrios)
EnttPong
Built for EnTT, at the request of the developer as a demo. (by reworks-org)
Qlearning-Pong-Workshop-in-Cpp | EnttPong | |
---|---|---|
1 | 1 | |
1 | 72 | |
- | - | |
5.0 | 1.8 | |
11 months ago | about 1 year ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Qlearning-Pong-Workshop-in-Cpp
Posts with mentions or reviews of Qlearning-Pong-Workshop-in-Cpp.
We have used some of these posts to build our list of alternatives
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EnttPong
Posts with mentions or reviews of EnttPong.
We have used some of these posts to build our list of alternatives
and similar projects.
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Adding ECS to Inheritance based engine trying to make an hybrid, ECS not much better, what am I doing wrong?
Yet in the basic ECS examples I see around, movement is one of the first things that I see getting delegated to a system. I started by looking at this https://github.com/DomRe/EnttPong
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