ProjectPSX VS FlaxEngine

Compare ProjectPSX vs FlaxEngine and see what are their differences.

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ProjectPSX FlaxEngine
4 18
1,005 5,461
- 1.8%
5.5 9.9
6 months ago 5 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProjectPSX

Posts with mentions or reviews of ProjectPSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-30.

FlaxEngine

Posts with mentions or reviews of FlaxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing ProjectPSX and FlaxEngine you can also consider the following projects:

enge-js - eNGE JavaScript PlayStation Emulator

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Chip8 - Chip 8 Interpreter / Emulator

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Sony9Pin.net - A dotNET library to control a video recorder using the Sony 9-Pin protocol. The Odetics protocol is a superset of the Sony 9pin protocol.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

bevy - A refreshingly simple data-driven game engine built in Rust

awesome-dotnet - A collection of awesome .NET libraries, tools, frameworks and software

gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

Stride Game Engine - Stride Game Engine (formerly Xenko)

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2