ProjectPSX VS CSCore

Compare ProjectPSX vs CSCore and see what are their differences.

ProjectPSX

Experimental C# Playstation Emulator (by BluestormDNA)

CSCore

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited. (by filoe)
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ProjectPSX CSCore
4 7
1,005 2,097
- -
5.5 0.0
6 months ago almost 3 years ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProjectPSX

Posts with mentions or reviews of ProjectPSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-30.

CSCore

Posts with mentions or reviews of CSCore. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-14.

What are some alternatives?

When comparing ProjectPSX and CSCore you can also consider the following projects:

enge-js - eNGE JavaScript PlayStation Emulator

NAudio - Audio and MIDI library for .NET

Chip8 - Chip 8 Interpreter / Emulator

Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows

Sony9Pin.net - A dotNET library to control a video recorder using the Sony 9-Pin protocol. The Odetics protocol is a superset of the Sony 9pin protocol.

Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.

awesome-dotnet - A collection of awesome .NET libraries, tools, frameworks and software

Bufdio - A cross platform audio playback library for .NET with PortAudio and FFmpeg

FlaxEngine - Flax Engine – multi-platform 3D game engine

TagLib# - Library for reading and writing metadata in media files

Stride Game Engine - Stride Game Engine (formerly Xenko)

SeeShark - Simple C# camera library.