PipelineC-Graphics
PipelineC
PipelineC-Graphics | PipelineC | |
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4 | 46 | |
91 | 544 | |
- | - | |
6.3 | 9.5 | |
about 1 month ago | 2 days ago | |
Verilog | Python | |
- | GNU General Public License v3.0 only |
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PipelineC-Graphics
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Using FPGAs for computations as a beginner
https://github.com/JulianKemmerer/PipelineC-Graphics/blob/main/doc/Sphery-vs-Shapes.pdf https://github.com/JulianKemmerer/PipelineC
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Embedded Systems Weekly #120
Sphery vs. Shapes, the first raytraced game that is not software With this demo Victor Suarez Rovere and Julian Kemmerer show the potential of their solution to translate C code into a circuit. The effectiveness of the result compared to the same C code executed on a CPU is astonishing. For more details read the paper linked or watched the Sphery vs. Shapes video.
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Sphery vs. Shapes, the first raytraced game that is not software
Full details here, and sources here.
PipelineC
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PipelineC Example: FM Radio Demodulation (FPGA SDR)
Related: PipelineC: A C-like hardware description language (HDL):
https://github.com/JulianKemmerer/PipelineC
- Generate non-CPU FPGA circuits from a C-like language
- What makes C, Verilog, Java, Python, etc. so different?
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What are your private FPGA projects and why?
https://github.com/JulianKemmerer/PipelineC :)
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What's the right path to learning for someone coming from software?
However, I think its still possible to have a productive C->HDL journey. Check out PipelineC, https://github.com/JulianKemmerer/PipelineC, its meant for folks with C experience to get right into doing RTL style reasoning :)
- Seeking Advice on How to approch RTL Programming
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Using FPGAs for computations as a beginner
https://github.com/JulianKemmerer/PipelineC-Graphics/blob/main/doc/Sphery-vs-Shapes.pdf https://github.com/JulianKemmerer/PipelineC
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Generating pipeline stages automatically?
This is exactly what the PipelineC tool was made for. https://github.com/JulianKemmerer/PipelineC
- Does Xilinx use multiplication algorithms to speed up/reduce the multipliers size?
- Sphery vs. Shapes, the first raytraced game that is not software
What are some alternatives?
StateSmith - A state machine code generation tool suitable for bare metal, embedded and more.
pygears - HW Design: A Functional Approach
CflexHDL - Design digital circuits in C. Simulate really fast with a regular compiler.
cocotb - cocotb, a coroutine based cosimulation library for writing VHDL and Verilog testbenches in Python
litex - Build your hardware, easily!
pycparser - :snake: Complete C99 parser in pure Python
fprime - F´ - A flight software and embedded systems framework
nngen - NNgen: A Fully-Customizable Hardware Synthesis Compiler for Deep Neural Network
Facts-about-State-Machines - I hold the opinion that state machines are underrated
hls4ml - Machine learning on FPGAs using HLS
antikernel - The Antikernel operating system project
bsc - Bluespec Compiler (BSC)