Physac VS raylib-go

Compare Physac vs raylib-go and see what are their differences.

Physac

2D physics header-only library for videogames developed in C using raylib library. (by victorfisac)

raylib-go

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming. (by gen2brain)
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Physac raylib-go
3 21
385 1,310
- -
4.4 9.1
5 months ago 8 days ago
C C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Physac

Posts with mentions or reviews of Physac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-17.

raylib-go

Posts with mentions or reviews of raylib-go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

What are some alternatives?

When comparing Physac and raylib-go you can also consider the following projects:

rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA

Ebiten - Ebitengine - A dead simple 2D game engine for Go

SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.

go-sdl2 - SDL2 binding for Go

ferox - A lightweight 2D physics engine written in C, for educational purposes.

Pixel - A hand-crafted 2D game library in Go

cdogs-sdl - Classic overhead run-and-gun game

g3n - Go 3D Game Engine (http://g3n.rocks)

raw-physics - Simple rigid-body physics simulator powered by XPBD.

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

Chipmunk - A fast and lightweight 2D game physics library.

Oak - A pure Go game engine