Physac
rAudio
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Physac
- Do something when exiting/leaving a collision
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
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Transpiling 2d physics engine from C to Go
To test this, I decided to try to convert something useful and found a small header-only 2D physics engine called physac.
rAudio
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Media server
I use a simple solution... simple for me, a raspberry pi with rune audio running on it, my pi box is mostly controlled via network, though I can also send audio via bluetooth from pc or I suppose phone. The pi box plays the flacs, sends the audio via USB to preamp/dac I only have a 1tb ssd for audio (flacs) currently, but it does a nice job.
- Top 10 Easy Raspberry Pi Projects YOU can do THIS WEEKEND!
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My Raspberry Pi Music Streamer
Raudio1
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Volumio alternatives?
Can be found at https://github.com/rern/rAudio-1
- My latest attempt at a Raspberry Pi music streamer with CD support.
- Glad to be adding AM to my Hi-Fi stack 🎵
What are some alternatives?
SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.
cncjs-pendant-ps3 - Dual Shock / PS3 Bluetooth Remote Pendant for CNCjs
ferox - A lightweight 2D physics engine written in C, for educational purposes.
cornrow - Bluetooth and Airplay Audio Daemon for SBCs (Raspberry Pi, etc)
cdogs-sdl - Classic overhead run-and-gun game
sonar - Google Analytics for the real world.
raw-physics - Simple rigid-body physics simulator powered by XPBD.
raylib - A simple and easy-to-use library to enjoy videogames programming
Chipmunk - A fast and lightweight 2D game physics library.
create - Software for the HifiBerry/BeoCreate Re-Create project for upcycling vintage loudspeakers
raudio - A simple and easy-to-use audio library based on miniaudio
SqueezeAMP - all-in-one audio board, works specially well with LogitechMediaServer