PKGBUILDs
dxvk
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PKGBUILDs
- PrivateGPT on RPi?
-
No updates since a long time
Unfortunately, as another commenter has pointed out, communication between the maintainers and users has become extremely intransparent and sluggish, especially as of late. I have not tried getting in touch myself so feel free to try, but judging by how the recent PR for the linux-aarch64 package went, I wouldn't be too optimistic.
-
Best OS For C4 with Modern Kernel
Arch Linux ARM does support C4 with mainline kernel, though requires some patching and custom packages - see https://github.com/archlinuxarm/PKGBUILDs/pull/1840
-
Odds of getting a desktop distro to run on Snapdragon 8 Gen 2
https://archlinuxarm.org/ supports ARMv8, tho not sure if it supports this specific chip
-
Planning to install arch Linux on my kindle
There is an ARM port though.. https://archlinuxarm.org/
-
Security Advisory: Do not use the linux-aarch64 kernel
I have then opened a pull request aiming to fix the issue by updating the kernel package to the latest stable release (lately 6.1.12, also chosen as LTS). This pull request has been kept up-to-date with every new 6.1.y release but sadly been ignored so far (it's been 3 weeks), like many others.
-
When do you release an official Arch Linux ARM image?
Hello. Since I’m following the progress of Asahi Linux and its Arch Linux distro I’m wondering if you have a plan to release an official image on https://archlinuxarm.org
-
Considering getting a mac mini for the livingroom Multi-media PC, just want to verify if I can dualboot Arch...
I've not used it, but why not https://archlinuxarm.org/? Or there's an ARM-based remix of Endeavour, for example.
-
Hyperscale in your Homelab: The Compute Blade arrives
These would be awesome for build servers, and testing.
I really like Graviton from AWS, and Apple Silicon is great, I really hope we move towards ARM64 more. ArchLinux has https://archlinuxarm.org , I would love to use these to build and test arm64 packages.
-
Debian > Arch
For a fairly popular port: Arch Linux ARM
dxvk
-
Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
-
Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
-
It’s time for change!!
Kid named DXVK :
-
Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
-
almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
-
Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
What are some alternatives?
web - ALG Website Source Code
dxvk-async
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
wine-staging - Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
Optimizing-linux - A simple guide for optimizing linux 🐧 in detail
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
termux-packages - A package build system for Termux.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Wine-Builds - Wine builds (Vanilla, Staging, TkG and Proton)
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]