PGSGP
godot-google-play-billing
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PGSGP | godot-google-play-billing | |
---|---|---|
8 | 4 | |
214 | 130 | |
- | 6.2% | |
0.0 | 4.1 | |
12 months ago | 6 months ago | |
Kotlin | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PGSGP
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Godot 3.5 error Goole Play Games
Seems like https://github.com/cgisca/PGSGP doesn't work for me with godot 3.5
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Added global leaderboard to "Rubik's 2D" using silent wolf
This one mentions leaderboards, https://github.com/StudioAdriatic/PGSGP (it's a fork of https://github.com/cgisca/PGSGP). Which one is more alive now, I don't know.
- New to programming, Looking into Android game Development
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Framework recommondation for highscore list, game cloud saving and push notifications
Use https://github.com/DrMoriarty/godot-local-notification for 1) and google play games services ( https://github.com/cgisca/PGSGP ) and the ios gamecenter integration for 2) and 3)
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Maintenance release: Godot 3.4.2 (hotfix)
Original repository: https://github.com/cgisca/PGSGP
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hi :), I am developing my first simple game for Android and I am very happy of what I have achieved in 3 weeks , I already integrated the services of Google play and I would love to receive some tips and comments from you. thx!
Sure, I implemented it using this plugin ( https://github.com/cgisca/PGSGP ) , if you need any help to implement it write me and I hope to help you , greetings
- Is there any way to link Godot with Google play? Like for things like achievements and loading a save from Google play accaunt
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Thanks to Godot I published my first mobile game, Blouncy!
Thanks! The plugin is located here: https://github.com/cgisca/PGSGP
godot-google-play-billing
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Godot 4.1 Is Released
There's no post or pre processing stack. You cannot access world normals, motion vectors, depth buffer and such. You can only access the color, by creating a viewport.
Multiplatform support sucks. Mobile official plugins are dead [0], the package size is way heavier than Unity, you've got performance problems and nothing can assure your game will even be approved in Google Play. Android dev heavily requires plugins (Admob, Play Games), so unless put your game at a fixed price, you're not accomplishing anything. There's also no console support.
But wait, the Godot leaders made a company called W4 to fix these issues! They'll bring in console support, official mobile plugins, hosted multiplayer and such. But it's an investor funded company, and they stated that they will sell the stuff. Sooo, the "it's free and open source!!!!" advantage over Unity that everyone loves doesn't seem that great now.
I could talk all day long about Godot issues. But let's just sum it in "It's just Gimp, if compared to Photoshop". It's NOT a "It's just Blender, if compared to Maya".
I've lost all hope on the project, it's stil years away from reaching feature parity with, at least, Unity 5. But I hope Bevy does better!
[0] https://github.com/godotengine/godot-google-play-billing
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Is there any working implementation for Godot 4 that allows for IAP on Android/iOS?
https://github.com/godotengine/godot-ios-plugins and https://github.com/godotengine/godot-google-play-billing
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Help with Android In App Purchases (IAP)
Hello, I have downloaded the plugin from https://github.com/godotengine/godot-google-play-billing/releases and I have placed it in res/android/plugins but I don't believe it is working. I am testing it with the following code which never gives any output:
- New to programming, Looking into Android game Development
What are some alternatives?
Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher
gdsdecomp - Godot reverse engineering tools
godot-local-notification - Godot module for local notifications (android and iOS)
raptor-run - The code behind Quiver's first tutorial for Godot 4
GodotFirebase - Implementations of Firebase for Godot using GDScript
gdext - Rust bindings for Godot 4
godot-ios-att - App Tracking Transparency plugin for Godot Engine
Arrow - Game Narrative Design Tool
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
unity-sdk - The Unity SDK for LootLocker
Godot - Godot Engine – Multi-platform 2D and 3D game engine