Our great sponsors
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
If I get the functionality of firebase right, I could use that to make 2) and 3) working, but I guess that would make it a lot harder to do, as I would have to setup an own database to save my highscore lists and I suppose if I provide kind of my own account system (let them register accounts) that is a lot more complicated on the legal site with data security and stuff, isn't it? Also not sure if https://github.com/GodotNuts/GodotFirebase supports everything I would need for that
although there is no official plugin or sdk for godot, I believe you can make use of their rest api and lootlocker sounds like something that covers all of your needs and should your game grow, more. https://www.lootlocker.io
Use https://github.com/DrMoriarty/godot-local-notification for 1) and google play games services ( https://github.com/cgisca/PGSGP ) and the ios gamecenter integration for 2) and 3)
Use https://github.com/DrMoriarty/godot-local-notification for 1) and google play games services ( https://github.com/cgisca/PGSGP ) and the ios gamecenter integration for 2) and 3)
to make 2) and 3) cross-platform most games use facebook integration. But it doesn't look like the godot addon seems to support cloud saves from what I can see (https://github.com/DrMoriarty/godot-facebook)
Related posts
- Are there any tutorials out there for sending push notifications on Android?
- Need help squaring in on a local notification bug on Android
- [3D] [Sprite3D] [ Godot 4.0 ] How would I be able to offer a Z-Depth to 2D PixelArt Sprites from a Sprite3D Node?
- I want to turn sprites into flat 3d models to cast shadows, lighting and stuff. Is there already a solution for this?
- Issue with Dialogic