[3D] [Sprite3D] [ Godot 4.0 ] How would I be able to offer a Z-Depth to 2D PixelArt Sprites from a Sprite3D Node?

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  • SpriteMesh

    SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

  • You would need a tool that can convert sprites to meshes. Here's one for Godot https://github.com/98teg/SpriteMesh

  • WorkOS

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