I want to turn sprites into flat 3d models to cast shadows, lighting and stuff. Is there already a solution for this?

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  • SpriteMesh

    SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

  • I've totally missed this library cause I searched for this topic about a year ago and now I just checked quickly and didn't see anything new at first glance This is exactly what i needed! https://github.com/98teg/SpriteMesh

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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