OpenXcom
vkQuake
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OpenXcom | vkQuake | |
---|---|---|
64 | 58 | |
1,819 | 1,532 | |
1.0% | - | |
7.0 | 9.2 | |
about 1 month ago | 12 months ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenXcom
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Lessons from Open-Source Game Projects
OpenXCOM - XCOM clone. C++, SDL2
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XcomUtil
Love(ed) that game.
Always wonder where they get their "recruits", who seem to have trouble with aiming their weapons towards the enemy.
There's an open-source & cross platform remake of the engine. You still need the original game assets.
Easy to mod - he config files are YAML.
https://openxcom.org/
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A littel guide for alien colony assaults in TFTD
(Before I say anything I just want to say that I've only played TFTD on beginner. I don't know if this works on the harder difficulties, but I feel like the strategy is relatively sound. Please don't take my word as gospel lol. Also, PLEASE USE OPENXCOM! It's a lifesaver.)
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Is the original Xcom games worth playing nowadays?
If you want to go for that ride I highly recommend to buy the game and install OpenXCom which comes with full compability on modern systems and QoL improvements and a ton of mods and bugfixes (note you need a copy of the original to play openxcom as it uses the sprites, music etc.): https://openxcom.org/
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What game gives you nostalgia and how old are you?
X-Com was just so hard, and I kept naming all my soldiers various family and friend names ... and boy did they die a lot. I still go back and play it randomly to this day, thanks to the https://openxcom.org project 🤘🤘🤘
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Save 100% on Warhammer 40,000: Gladius
Are you talking about this? That's a homage to the original X-COM games, not the two revived XCOM games (Enemy Unknown and 2).
- An ironman victory almost 30 years in the making. What a journey. What a game. Unlike anything else.
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
With the amount of streams I have with modded openxcom, I'm pretty sure I'm already addicted to it.
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Et indblik i pirateri af computerspil 90’erne
Til dem der ikke er færdig med at spille UFO: Enemy Unknown, så er der ret meget at hente i OpenXcom. Spil var bare bedre dengang.
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What is the Oldest Game you still play?
Good old one :) https://openxcom.org/
vkQuake
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Quake Brutalist Jam II
> Personally, I prefer https://github.com/Novum/vkQuake because it allows disabling texture smoothing.
All hardware-accelerated Quake source ports that I'm aware of allow you to disable texture smoothing, going all the way back to the original GL Quake (if not earlier).
It was historically set through the console (rather than through a graphical menu), via the `gl_texturemode_ command
On modern hardware capable of trilinear filtering, the appropriate texturemode to disable texture smoothing (which keeping the other niceties of hardware acceleration was
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
For the Ironwail engine, which is the currently preferred Quake source port for modern 3D hardware, options on whether or not to use texture smoothing (and other "retro" aesthetics like whether to use square or circular particles) are things that can be toggled in the video configuration menu.
- does vkQuake have a speedometer?
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What source ports are you using (Windows/Linux)?
vkQuake https://github.com/Novum/vkQuake (Yes I know the author just dropped support but I suspect it'll be picked back up)
- End of vkQuake development · Novum/vkQuake · Discussion #691
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vkQuake 1.30.0 released
Annnnnd 1.30.1 is already out with a few small fixes: https://github.com/Novum/vkQuake/releases
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Are there Open Source Games?
That last one is an open source engine for a trio of existing free games, but if we count open source engines for commercial games the amount of famous examples grows exponentially. All id Software games up to Doom 3 have had their engines made open source and have a huge number of modern versions available for all of them. So Arcane Dimensions, the greatest by a mile Quake campaign ever made, was completed just three years ago and you need a modern open source engine like vkQuake to play it - even the Quake Remastered engine can't handle the huge AD maps. There's also an open source Morrowind engine, an open source Freespace 1/2 engine (Diaspora above actually runs on this), an open source point and click engine called ScummVM that runs so many old adventure games it's almost an emulator...
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Playing TyrQuake on the VisionFive 2
You can get the packages to build from vkQuake: https://github.com/Novum/vkQuake
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Elevator Jank - why does this happen and how do I fix it?
A better solution - and one that lets you run the game at any arbitrary framerate you want - is to switch to a fork of quakespasm with framerate independent physics. I'd strongly recommend playing with Ironwail, but vkQuake is also a great option. Both of these ports offer significant performance improvements over vanilla quakespasm and some other nice rendering features.
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best qauke 1 source port?
If you plan on playing Arcane Dimensions with all features like custom HUD and particles then the best choice is VkQuake. It is also able to play the big and complex maps at very high FPS, which most other source port struggle with.
- Vulkan Quake port based on QuakeSpasm
What are some alternatives?
OXCE-od - Port of OpenXcom Extended to OpenDingux 👽
ironwail - High-performance QuakeSpasm fork
Simitone - Re-implementation of The Sims 1, based off of FreeSO.
Quakespasm - Extra bloaty junk to modernise stuff a bit.
OpenApoc - Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
yquake2 - The Yamagi Quake II client
FreeSims - Open source engine used for The Sims
crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
CorsixTH - Open source clone of Theme Hospital
OpenLara - Classic Tomb Raider open-source engine