OpenVR-SpaceCalibrator
ChaperoneTweak
OpenVR-SpaceCalibrator | ChaperoneTweak | |
---|---|---|
123 | 22 | |
592 | 182 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 7 years ago | |
C++ | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenVR-SpaceCalibrator
-
Going from Index to Quest 3; Oculus link w/USB, but with Valve knuckle controllers.
Step 0 - Repeat, please read the steps before you do anything as you need streamVr compatible dongles or an Index, and you need this https://github.com/pushrax/OpenVR-SpaceCalibrator installed.
-
Tundra Trackers appear metres away from me
Use SpaceCalibrator to align one of the Quest controllers and a single tracker strapped to the same hand using https://github.com/pushrax/OpenVR-SpaceCalibrator
-
Base stations and vive trackers not being deteced or registered by steamvr
you need to download OpenVR-SpaceCalibrator for that to work :)
-
Vive Tracker and Quest 2 Passthrough?
Use alxr for green screen passthrough on quest. Then use https://github.com/pushrax/OpenVR-SpaceCalibrator to align both tracking tracking space's
-
Setting up fullbody
Are you using the space calibrator?
- How exactly does valve base stations and controllers work with quest?
-
VR lighthouses 2.0 aren't seen by steam VR
I'm not sure if this is relevant to the issue you're encountering, but I basically had the same issue when I first got light houses and vive trackers - the light houses wouldn't show up on steamvr at all until I installed OVR Space Calibrator: https://github.com/pushrax/OpenVR-SpaceCalibrator
-
Having difficulties setting up Index controllers and tundra trackers!
regardless I downloaded OVR and space calibrator and followed the guide, a video, as well as checked the FAQ's and I am still unable to get this working.
-
OpenVR Space Calibrator - "Not updating: Low-quality calibration result: Calibration failed."
Hey there. I believe the issue was due to corrupted config files that didn't get removed during the initial uninstall. After uninstalling the second time I followed the instructions here https://github.com/pushrax/OpenVR-SpaceCalibrator/wiki/Troubleshooting-and-FAQ and deleted the files listed in the "config cleanup" section. After reinstalling everything seems to be working fine now.
-
The full list of everything you'd need to buy for full-body tracking
[open vr space calibrator](GitHub - pushrax/OpenVR-SpaceCalibrator: Use tracked VR devices from one company with any other.)
ChaperoneTweak
-
why is there even a minimum space?
If you have enough room to make your chaperone just large enough (even if you don't have enough space to play there) you might be able to get away with setting it up that way, then using something like chaperonetweak to manually resize it to something smaller. I use it to make a chaperone that more accurately reflects the shape of the space I have.
- Virtual walls without room scale?
-
My index just shipped, what software/games should I preload before it gets here?
I would also highly recommend grabbing Chaperone Tweak. I use this whenever I want to make adjustments to my play space. You have way more control over the shape than you would with the default setup. It's also very useful in that you can use your passthrough camera and see your environment as you move your bounds with your hands. Super intuitive and very very useful.
-
Just copped a headset, having problems with room setup
If you want to modify more in depth your chaperone, you can use ChaperoneTweak
-
Anyone know how to make their playspace bigger?
If you haven't already installed the Open VR Advanced settings you should as it gives you all sorts of stuff including ways to modify your playspace. That said for a quick change of your space I generally use chaperone tweak. Generally don't recommend turning off your boundaries as you're just asking to break something.
-
MixedVR Manager first-time setup issues (and just general SteamVR headaches)
Created new layout. Tried to tweak it in ChaperoneTweak but that app never showed a single wall; I am guessing it was not reading the chaperone_info.vrchap correctly.
- Quest 2 - Full body tracking setup + tracker validation guide
-
The best part of full body tracking is the punts
I found that the steam chaperone is easier to stay in for me. You have to enable staged tracking in virtual desktop for it to work right, but if you don’t want to bother with all that you can just enable the center floor marker in ovr advanced settings and keep your guardian. I disable guardian completely though and use steam chaperone. Ovr advanced settings can save your chaperone profile and you can use Chaperone Tweak to adjust it perfectly
- Quick Calibrate Via Script/ command line / web interface
-
Playspace permanently shifts. It is rotated and offset perminently with nothing within ovr will fix this. When i redo the room setup it works (once i hit B it changes my rotation tho) then after that session its back to this. How do i fix?
Next for the actual playspace adjustment I use a took called Chaperone Tweak which lets me change where my floor is located, rotated, ect. I can also adjust the walls add walls remove walls whatever you want to do.
What are some alternatives?
OpenVR-AdvancedSettings - OpenVR Advanced Settings Dashboard Overlay
MixedVR
vr - This is a comprehensive guide to my VR setup, including descriptions of some VR concepts and phenomena.
SteamVR-Dongle-Flash - A simple Guide and batch script to flash steam controller dongles to watchman dongles for SteamVR/OpenVR
HybridWMRSetup - [Moved to: https://github.com/PumkinSpice/MixedVR]
ReverbG2ConfigManager - An AutoHotKey script that can be used to maintain separate SteamVR configurations for the Reverb G2 and a Native Steam VR HMD in a MixedVR environment
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR
VirtualDesktop - Connect wirelessly to your computer(s) to watch movies, browse the web, play games on a giant virtual screen or stream PCVR games. Virtual Desktop is a highly optimized, native application developed for low latency, high quality streaming.