OpenHoW
soloud
OpenHoW | soloud | |
---|---|---|
3 | 4 | |
168 | 1,649 | |
- | - | |
3.6 | 0.0 | |
over 1 year ago | about 1 month ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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OpenHoW
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Hogs of War (Open-source implementation)
- GitHub - TalonBraveInfo/OpenHoW: Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
soloud
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what annoys you most while using c++?
No, that has indeed solved it for me. But the first time I encountered it, my friend and I spent quite awhile debugging the problem. Almost 2 hours, I believe. We still have an open issue about that one.
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Has anybody gotten the SoLoud audio library working with MSVC 2019?
Hey folks, I've migrated a project from MSVC 2017 to 2019, and for the life of me cannot get SoLoud to run without crashing. Here is a link to a more descriptive description of the problem I'm having. I've stripped my project down to the following, and I'm still getting crashes:
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Cross platform audio frameworks in Cpp?
soloud: https://github.com/jarikomppa/soloud
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How To Make A Sound Library In C Win32 Api
You may have luck looking at soloud's backends for winmm or wasapi
What are some alternatives?
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
miniaudio - Audio playback and capture library written in C, in a single source file.
HeborisCE - Cross-platform Expansion (C.E.) and continuation of Heboris U.E. using modern technology and development approach
portaudio - PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
OpenResident - Classic Resident Evil open-source engine
libsoundio - C library for cross-platform real-time audio input and output
lxi-tools - Open source LXI tools
SDL2 - SDL2 bindings to perl
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
cdogs-sdl - Classic overhead run-and-gun game
cubeb - Cross platform audio library