OpenGL
vulkan
OpenGL | vulkan | |
---|---|---|
- | 4 | |
145 | 138 | |
0.7% | - | |
3.4 | 8.1 | |
11 days ago | 10 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenGL
We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.
vulkan
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Best Functional Language Choice for Real-Time 3d?
You might look at the Vulkan API: https://www.vulkan.org/. There are bindings in many languages, including Haskell (I have personally used https://hackage.haskell.org/package/vulkan).
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.
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📈 Trending Haskell Projects (based on growth of GitHub stars)
If I search vulkan haskell the first result is VulkanMemoryAllocator which actually links through to the main vulkan package which I believe is vulkan.
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[ANNOUNCE] Experimental Windows GHC 8.10.5 binary release. Supports Haskell DLLs.
Can it compile vulkan? I was getting linker errors with "too many sections" from it and singletons.
What are some alternatives?
X11 - A Haskell binding to the X11 graphics library.
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
matplotlib - Haskell bindings for Python's Matplotlib
Win32 - Haskell support for the Win32 API
gloss - Painless 2D vector graphics, animations and simulations.
graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)
reanimate - Haskell library for building declarative animations based on SVG graphics
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
imagemagick - haskell imagemagick bindings
hip - Haskell Image Processing Library
diagrams-cairo - Cairo backend for diagrams
sdl2 - Haskell bindings to the SDL2 library