OpenGL
Haskell bindings to OpenGL (by haskell-opengl)
X11
A Haskell binding to the X11 graphics library. (by xmonad)
OpenGL | X11 | |
---|---|---|
- | 2 | |
147 | 104 | |
0.0% | 1.0% | |
3.8 | 7.2 | |
2 months ago | about 2 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenGL
Posts with mentions or reviews of OpenGL.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.
X11
Posts with mentions or reviews of X11.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-11.
-
Minimize(d) windows: list, open from list, open all
The instructions on https://github.com/xmonad/X11 seem fairly straightforward, so I could update. But dealing with this library is not something I remember ever doing explicitly and is not mentioned (explicitly, at least) in the instructions have followed lately for (re)installing XMonad via stack (e.g., https://github.com/xmonad/xmonad/blob/master/INSTALL.md, https://github.com/slotThe/xmonad/blob/new-tutorial/INSTALL.md or https://brianbuccola.com/how-to-install-xmonad-and-xmobar-via-stack/). In fact, for Debian systems all that is suggested is an apt install of several packages. So I'd rather not try this experiment on my own right now since, in the past, I've sometimes been left with a mess that took me a while to get out from.
-
Problems setting up dual monitor workspaces in xmonad
Looks like your xmonad (or, more specifically, https://hackage.haskell.org/package/X11) is built without xinerama. Check if you have libxinerama-dev and then make sure X11 and xmonad are rebuilt.
What are some alternatives?
When comparing OpenGL and X11 you can also consider the following projects:
matplotlib - Haskell bindings for Python's Matplotlib
wayland - Core Wayland protocol and libraries (mirror)
gloss - Painless 2D vector graphics, animations and simulations.
x11-xim - haskell library to use xim
reanimate - Haskell library for building declarative animations based on SVG graphics
freetype2 - My personal branch of the freetype2 source code
imagemagick - haskell imagemagick bindings
clay - A CSS preprocessor as embedded Haskell.
diagrams-cairo - Cairo backend for diagrams
plot-light - A lightweight plotting library, exporting to SVG
diagrams-reflex
free-game - The free game engine