OpenGL VS diagrams-cairo

Compare OpenGL vs diagrams-cairo and see what are their differences.

OpenGL

Haskell bindings to OpenGL (by haskell-opengl)

diagrams-cairo

Cairo backend for diagrams (by diagrams)
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OpenGL diagrams-cairo
0 1
139 13
0.0% -
0.0 3.6
over 1 year ago 6 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGL

Posts with mentions or reviews of OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.

diagrams-cairo

Posts with mentions or reviews of diagrams-cairo. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing OpenGL and diagrams-cairo you can also consider the following projects:

X11 - A Haskell binding to the X11 graphics library.

matplotlib - Haskell bindings for Python's Matplotlib

gloss - Painless 2D vector graphics, animations and simulations.

reanimate - Haskell library for building declarative animations based on SVG graphics

diagrams-html5 - HTML5 Canvas backend for diagrams

imagemagick - haskell imagemagick bindings

linux-framebuffer

brick - A declarative Unix terminal UI library written in Haskell

vulkan - Haskell bindings for Vulkan

diagrams-reflex

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.