OpenGL VS imagemagick

Compare OpenGL vs imagemagick and see what are their differences.

OpenGL

Haskell bindings to OpenGL (by haskell-opengl)

imagemagick

haskell imagemagick bindings (by qnikst)
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OpenGL imagemagick
0 0
144 25
1.4% -
2.5 0.0
2 months ago over 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGL

Posts with mentions or reviews of OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.

imagemagick

Posts with mentions or reviews of imagemagick. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning imagemagick yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing OpenGL and imagemagick you can also consider the following projects:

X11 - A Haskell binding to the X11 graphics library.

matplotlib - Haskell bindings for Python's Matplotlib

poppler - haskell binding to poppler

gloss - Painless 2D vector graphics, animations and simulations.

reanimate - Haskell library for building declarative animations based on SVG graphics

diagrams-cairo - Cairo backend for diagrams

linux-framebuffer

barcodes-code128 - A Haskell library for generating Code 128 barcodes

diagrams-reflex

diagrams-core - Core types and utilities

Noise - Coherent noise package in Haskell

hayland - DEPRECATED Haskell bindings for the Wayland library