vulkan
Haskell bindings for Vulkan (by expipiplus1)
graphics-drawingcombinators
Combinators for drawing 2D shapes and images in Haskell (using OpenGL) (by luqui)
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vulkan | graphics-drawingcombinators | |
---|---|---|
4 | - | |
137 | 31 | |
- | - | |
8.1 | 0.0 | |
4 days ago | about 6 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkan
Posts with mentions or reviews of vulkan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-15.
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Best Functional Language Choice for Real-Time 3d?
You might look at the Vulkan API: https://www.vulkan.org/. There are bindings in many languages, including Haskell (I have personally used https://hackage.haskell.org/package/vulkan).
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.
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📈 Trending Haskell Projects (based on growth of GitHub stars)
If I search vulkan haskell the first result is VulkanMemoryAllocator which actually links through to the main vulkan package which I believe is vulkan.
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[ANNOUNCE] Experimental Windows GHC 8.10.5 binary release. Supports Haskell DLLs.
Can it compile vulkan? I was getting linker errors with "too many sections" from it and singletons.
graphics-drawingcombinators
Posts with mentions or reviews of graphics-drawingcombinators.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning graphics-drawingcombinators yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing vulkan and graphics-drawingcombinators you can also consider the following projects:
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
friday - Fast image IO and transformations.
Win32 - Haskell support for the Win32 API
hip - Haskell Image Processing Library
OpenGL - Haskell bindings to OpenGL
barcodes-code128 - A Haskell library for generating Code 128 barcodes
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
yampa-canvas - Blank Canvas backend for Yampa
diagrams-svg - An SVG backend for diagrams
sdl2 - Haskell bindings to the SDL2 library
KdTree - Haskell module for K-D trees
vulkan vs Vcpkg
graphics-drawingcombinators vs friday
vulkan vs Win32
graphics-drawingcombinators vs hip
vulkan vs OpenGL
graphics-drawingcombinators vs barcodes-code128
vulkan vs GPipe
graphics-drawingcombinators vs yampa-canvas
vulkan vs hip
graphics-drawingcombinators vs diagrams-svg
vulkan vs sdl2
graphics-drawingcombinators vs KdTree