OpenCAGE VS FontainebleauDemo

Compare OpenCAGE vs FontainebleauDemo and see what are their differences.

OpenCAGE

A modding toolkit for Alien: Isolation that gives access to scripting, assets, configurations, and behaviour trees. (by MattFiler)
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OpenCAGE FontainebleauDemo
7 2
234 1,062
- 0.0%
8.4 0.0
about 1 month ago over 1 year ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenCAGE

Posts with mentions or reviews of OpenCAGE. We have used some of these posts to build our list of alternatives and similar projects.

FontainebleauDemo

Posts with mentions or reviews of FontainebleauDemo. We have used some of these posts to build our list of alternatives and similar projects.
  • Slightly panning the camera away from the center of screen based on player's movement.
    1 project | /r/Unity3D | 17 Apr 2022
    Scene is a modified version of Unity's [Fontainebleau](https://github.com/Unity-Technologies/FontainebleauDemo) demo.
  • A windy morning in the mountains.
    1 project | /r/Unity3D | 25 Mar 2021
    Hey! I'm using a script from Unity's Fontainebleau demo to render a quad mesh with the the standard shader and emissive material. Then I turn up the diffusion up to 10 in the post processing stack's bloom, which gives it the soft glow. If your scene is small enough, you can simply parent the quad mesh to your main camera, otherwise you might have to use a second camera or shader to get it to render behind everything.

What are some alternatives?

When comparing OpenCAGE and FontainebleauDemo you can also consider the following projects:

Alien-Isolation-Audio-Extractor - A simple tool to export and name sound files within Alien: Isolation.

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

pk3DS - Pokémon (3DS) ROM Editor & Randomizer

unity-package-wizard - Command-line wizard to simplify the creation of unity packages.

LegendaryExplorer - Editor toolset for Mass Effect Trilogy and Mass Effect Legendary Edition

ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"

Stoats-Stuff - The Several "Unwanted Libarrys"

UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.

gnoll - Mod SDK & loader for Gnomoria

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

cities-skylines-2-mod-template - Starter template for Cities Skylines 2 modding with BepInEx and Harmony

OpenKCC - Open Source Kinematic Character Controller for Unity