NewWorldUnpacker
A .pak unpacker used for reverse engineering Amazon's upcoming New World MMO (by MontagueM)
Cryengine-Converter
A c# program to convert Crytek files to Collada (XML) format (by Markemp)
NewWorldUnpacker | Cryengine-Converter | |
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4 | 10 | |
62 | 208 | |
- | - | |
0.0 | 0.6 | |
4 months ago | 19 days ago | |
Python | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NewWorldUnpacker
Posts with mentions or reviews of NewWorldUnpacker.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-18.
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how to read game files
There are unpackers available like https://github.com/new-world-tools/new-world-tools or https://github.com/MontagueM/NewWorldUnpacker) that are able to extract the datasheets containing the loot tables.
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All-in-one site for New World: Quests, Crafting Calculator, 3D Models, Database, Trade Exp calculator, and more for NW 1.7.1!
First of all, you need to unpack game I would recommend you to start research from there https://github.com/MontagueM/NewWorldUnpacker
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[Data Mining] Best/worst mobs to kill for gold/experience
They're not encrypted, just zipped. You can unzip them with this.
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Work in progress - New World model explorer
The PAK files are huge zip files using Oodle compression Here are two extractors that can handle that: (ts) NSBL/pak-extract and (py) MontagueM/NewWorldUnpacker
Cryengine-Converter
Posts with mentions or reviews of Cryengine-Converter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
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Not a Hacker, not trying to be, but is there a way to look into the character models for hunt? I love the way they look and have been running a Deadlands Hunt game, I'd love to try and make miniatures of all our dope ass hunters.
Here's a tool for extracting assets from Star Citizen. https://github.com/Markemp/Cryengine-Converter
- First print on a Sonic Mini 8k - a spacewhale from Star Citizen
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I extracted models for a little project!
Eventually I found unp4k (Github). This allows you to extract the big 'data.p4k' file. Then you have access to all the model files, though they're in .cgf and .cga formats (cryengine). Just opening these in cryengine wouldn't work. After some research I stumbled upon Cry Engine Converter (Github). This allows you to convert those files into usable files. This was huge for me.
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Models
Use unp4k Tools and than Cryengine-Converter.
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Has anyone had a lot of success pulling me ha into blender?
Cryengine Converter: https://github.com/Markemp/Cryengine-Converter/releases/latest
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Work in progress - New World model explorer
Models are Cryengine .cgf and .skin files. You can use Markemp/Cryengine-Converter to convert them to Collada (.dae) files, and potentially KhronosGroup/COLLADA2GLTF to convert the Collada files to glTF files afterwards.
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Models to CAD
A quick Google search turns up this project: https://github.com/Markemp/Cryengine-Converter
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CIG Telemetry data shows average load times have doubled since 3.7, and average performance has decreased every patch since 3.9.
Hi everyone. Just want to put out some observations of some work I've done recently getting CIG's new #ivo file format able to be processed with my Cryengine Converter program, and how that should help with load times and performance.
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are there any good asset datamines of the game, specifically with assets relating to morgan's office?
To convert the object 3d assets from .cgf to something like .dae or .obj, you can use CryEngine Converter. For textures, I use the Star Citizen texture converter to convert the split .dds textures to .tif.
What are some alternatives?
When comparing NewWorldUnpacker and Cryengine-Converter you can also consider the following projects:
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
pak-extract
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
DirectXTex - DirectXTex texture processing library
COLLADA2GLTF - COLLADA to glTF converter
unp4k - Unp4k utilities for Star Citizen
datasheets-json
NewWorldUnpacker vs DepotDownloader
Cryengine-Converter vs pak-extract
NewWorldUnpacker vs Amazon Lumberyard
Cryengine-Converter vs DepotDownloader
NewWorldUnpacker vs DirectXTex
Cryengine-Converter vs COLLADA2GLTF
NewWorldUnpacker vs pak-extract
Cryengine-Converter vs unp4k
NewWorldUnpacker vs COLLADA2GLTF
Cryengine-Converter vs DirectXTex
NewWorldUnpacker vs datasheets-json
Cryengine-Converter vs Amazon Lumberyard