NeoELF
harfang3d
NeoELF | harfang3d | |
---|---|---|
1 | 13 | |
9 | 474 | |
- | 2.7% | |
3.0 | 4.3 | |
9 months ago | 8 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NeoELF
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Unable to use conan's package for sol2 and lua 5.4. Every other library works like a charm.
I looked this up in an old project. I am using the conan.cmake integration, see here https://github.com/redagito/NeoELF/blob/master/Lib/CMakeLists.txt
harfang3d
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3D Engine in Python: New update on Harfang 3D
👉 Last release - Github
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
There are other options (not a lot) that you can find here https://awesome-go.com/game-development/ with Harfang 3D being one that looks the most like Unity/Unreal however have not tried it so cannot comment https://github.com/harfang3d/harfang3d
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3d with Ebitengine?
Haven't used it though there is also https://github.com/harfang3d/harfang3d
- Harfang3D update: 3D Engine in Python
- Harfang3D, an open source deeptech built for the future of embedded 3D
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Python GUI - Overview
I'm coming back to you because we recently released an update of the video GUI in Python with our Harfang API.
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Python GUI update
If you want more informations about the API: https://www.harfang3d.com/
- HARFANG3D, a C++ 3D visualization library (usable in Python, Lua and Go).
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Underwater scenery coded in Lua with the Harfang engine. All the particles and fishes are scripted as simple Lua functions, running on Lua 5.4. The scene is created using Harfang Studio editor. The rendering is using modern features such as SSR and SSGI. Feel free to ask if you have any question :)
In case people are wondering, this is the engine I used to build this project: https://www.harfang3d.com
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HARFANG® 3.2.1 is out! 3D Gamedev & Visualization engine for Python Windows & Linux
HARFANG® 3.2.1 is out! This release brings fixes, code maintenance and performance improvements. For Linux users, the Python wheel is now built on top of Ubuntu 20.04LTS, making is easier to install with PIP. for Windows users: - either get the wheel on Pypi https://pypi.org/project/harfang/ - or simply type pip install harfang in your command line for Linux users: - Get the whell from Github https://github.com/harfang3d/harfang3d/releases/tag/v3.2.1
What are some alternatives?
Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.
RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL
NazaraEngine - Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Open3D - Open3D: A Modern Library for 3D Data Processing
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
canvas2d
RaZ - Modern & multiplatform 3D game engine in C++17
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
go-collada - Go package for working with the Collada file format.
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
glop - Bare-bones osx alternative to sdl