Nav3D
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees. (by darbycostello)
SteamBridge
An Unreal Engine implementation of the Steamworks API. (by trdwll)
Nav3D | SteamBridge | |
---|---|---|
1 | 1 | |
115 | 129 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | almost 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Nav3D
Posts with mentions or reviews of Nav3D.
We have used some of these posts to build our list of alternatives
and similar projects.
-
My Free gravity plugin is working perfectly in UE5!
It's not working with a navmesh, but there are plenty of 3d pathfinding solutions also free. Like this one https://github.com/darbycostello/Nav3D
SteamBridge
Posts with mentions or reviews of SteamBridge.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is there a way to get steamworks working with unreal?
One I’ve tried in the past is SteamBridge: https://github.com/trdwll/SteamBridge
What are some alternatives?
When comparing Nav3D and SteamBridge you can also consider the following projects:
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.