Nav3D
Mazes
Nav3D | Mazes | |
---|---|---|
1 | 1 | |
115 | 0 | |
- | - | |
0.0 | 4.6 | |
about 2 years ago | about 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
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Nav3D
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My Free gravity plugin is working perfectly in UE5!
It's not working with a navmesh, but there are plenty of 3d pathfinding solutions also free. Like this one https://github.com/darbycostello/Nav3D
Mazes
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All??
BFS and Dijkstra (with heuristic) https://github.com/kirkezz/mazes
What are some alternatives?
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
namigator - An intelligent navigation API for World of Warcraft Vanilla, TBC and WotLK
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
stalin-sort - Add a stalin sort algorithm in any language you like ❣️ if you like give us a ⭐️
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
mazegenerator - Generate mazes of different shapes and arbitrary sizes using graph theory
SteamBridge - An Unreal Engine implementation of the Steamworks API.
CGal - The public CGAL repository, see the README below
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
Heuristic_path_planners - Collection of classes and functions to allow 2D/3D path generation with heuristic algorithms such as A*, Theta* and LazyTheta* and ROS Interfaces
DlgSystem - Dialogue Plugin System for Unreal Engine
Recast/Detour - Industry-standard navigation-mesh toolset for games