DOOM-3-BFG-VR VS dhewm3

Compare DOOM-3-BFG-VR vs dhewm3 and see what are their differences.

DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support (by NPi2Loup)
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DOOM-3-BFG-VR dhewm3
49 31
63 1,712
- 2.6%
4.4 7.9
6 months ago 10 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DOOM-3-BFG-VR

Posts with mentions or reviews of DOOM-3-BFG-VR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-01.

dhewm3

Posts with mentions or reviews of dhewm3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing DOOM-3-BFG-VR and dhewm3 you can also consider the following projects:

DOOM-3-BFG-VR - Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come

RBDOOM-3-BFG - Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support

dhewm3-controller-support - dhewm 3 main repository

gta5-real-mod - R.E.A.L. mod - VR enabler for Grand Theft Auto V

UnrealTournamentPatches

MotherVR - This Mod brings current generation VR support to the game Alien: Isolation

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

QuakeQuest - The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs

wine-nine-standalone - Build Gallium Nine support on top of an existing WINE installation

GTFO_VR_Plugin - A plugin to add full roomscale Virtual Reality support to your favorite game!

DIYDoom - An attempt to understand how DOOM engine works