MxEngine VS OpenGL-3D-Game-Tutorial-Series

Compare MxEngine vs OpenGL-3D-Game-Tutorial-Series and see what are their differences.

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MxEngine OpenGL-3D-Game-Tutorial-Series
2 3
1,039 186
1.9% -
5.2 1.1
26 days ago about 1 year ago
C++ C++
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MxEngine

Posts with mentions or reviews of MxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

OpenGL-3D-Game-Tutorial-Series

Posts with mentions or reviews of OpenGL-3D-Game-Tutorial-Series. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-05.

What are some alternatives?

When comparing MxEngine and OpenGL-3D-Game-Tutorial-Series you can also consider the following projects:

FlaxEngine - Flax Engine – multi-platform 3D game engine

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

magnum-examples - Examples for the Magnum C++11 graphics engine

ezEngine - An open source C++ game engine.

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!

polymer - 🎨 graphics/interaction prototyping sandbox

astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

AntWare - FPS Game built from scratch using C++ and OpenGL.