Meshroom
armortools
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Meshroom | armortools | |
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126 | 30 | |
10,571 | 3,054 | |
2.3% | 2.1% | |
9.4 | 9.5 | |
4 days ago | 13 days ago | |
Python | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Meshroom
- AI bots saying I made a fake post: NOT FAKE POST
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Gaussian Splatting is pretty cool
Take a look at Meshroom from https://alicevision.org/
It's a pretty decent tool, although not sure if videos work well.
I once tried to build a mesh from an aerial video by extracting certain frames and the result was ok-ish
- Magic123: One Image to High-Quality 3D Object Generation
- How would you tackle modeling something like this? Mesh modeling or sculpting?
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Sorry if this question is not allowed but I was directed to this page. I volunteer for an animal sanctuary with many disabled dogs and I was informed that 3d printers can be used to customise wheelchairs? Does anyone here do this or can point me in the right direction? Thank you
You'll need to get some practice with photogrammetry or other 3D scanning to get the appropriate shapes for each animal, this should be more or less something the right size with adequate straps and padding - https://alicevision.org is a good place to learn about photogrammetry.
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Can anyone scan this if I mail it to them?
Have you tried Alice Vision? https://alicevision.org
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Is there any free software/tools that will give me a percentage of overlap?
Huh. https://github.com/alicevision/meshroom/issues/1650 suggests you can get the camera positions into blender, and then putting pyramids views in, and then get the interested area.
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Best gazing ball and spray paint recipe for 18% gray ball?
Another alternative for ptgui is https://alicevision.org and it is free
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A comparison of Meshroom 2021.1 and 2023.1
A new version of Meshroom released last month, so I decided to compare the performance and results of the two with the same dataset and mostly the same settings.
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An AI-generated 3D scene created from photos
Photogrametrie https://alicevision.org/
armortools
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3D and 2D: Testing out my cross-platform graphics engine
I am glad people are working on it!!
Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha
Someone built an immediate mode renderer on top https://github.com/armory3d/zui, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine.
I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just how small the ecosystem around it is. I think Kha really illustrates what can be achievable if the lower levels have robust but simple APIs, just exposing the bare minimum as a standard for others to build upon.
For the kind of project I work on (mostly 2d games), I think it would really awesome if your framework also supported low level audio, and a variety of inputs such as keyboard, mice, and gamepads. If it also had decent text rendering support it would basically be my dream library/framework.
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Best practice workflow for importing objects from Blender to Unreal
A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results.
- ArmorPaint | 3D PBR Texture Painting
- ArmorPaint and ArmorLab: Open-Source Alternative To Adobe Substance
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ArmorPaint and ArmorLab: open-source alternative to Adobe Substance
This is the first large piece of (GUI) desktop software I've seen written in Haxe. Not that I've seen all software ever of course, just thought it was interesting.
Source: https://github.com/armory3d/armortools
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[Question] Free (or cheap) texture painting program like Procreate but for windows? Basically something that allows for more artistic freedom.
May I suggest Armory Painter (https://armorpaint.org)
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
One of the best examples of this is Armorpaint an open source texture painting tool.
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Texturing Programs
ArmorPaint - haven't used that one, but it looks promissing
- Armorpaint: Cross-Platform 3D PBR Texture Painting Software
What are some alternatives?
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
ODM - A command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images. 📷
mypaint - MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
Open3D - Open3D: A Modern Library for 3D Data Processing
jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras
instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more
nixos-configuration - Nix(OS) system and user configurations
OpenMVG (open Multiple View Geometry) - open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
Kha - Ultra-portable, high performance, open source multimedia framework.
meshroomcl - MeshroomCL: An OpenCL implementation of photogrammetry with the Meshroom interface
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite