MayaShaderLibrary
thebookofshaders
MayaShaderLibrary | thebookofshaders | |
---|---|---|
1 | 3 | |
28 | 5,766 | |
- | - | |
7.0 | 3.7 | |
25 days ago | about 2 months ago | |
Mathematica | GLSL | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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MayaShaderLibrary
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Hypershade Material Organization Question
https://github.com/MaxRocamora/MayaShaderLibrary might be something to check out, I read a few forum posts saying that it helped with organizing large pipelines.
thebookofshaders
What are some alternatives?
Alembic-to-FBX-File-Maya - A python script that converts an Alembic file to animated FBX files using Maya.
glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.
AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter
1_16_shaders - MC vanilla fabulous shaders
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library
lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
SHADERed - Lightweight, cross-platform & full-featured shader IDE
ShaderMan - Convert ShaderToy to Unity HLSL/CG
procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.
shader-doodle - A friendly web-component for writing and rendering shaders.