Lumos
Fractal_Engine
Lumos | Fractal_Engine | |
---|---|---|
1 | 1 | |
1,162 | 174 | |
- | - | |
7.8 | 2.1 | |
16 days ago | about 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
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Lumos
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A good gui that supports Vulkan?
godot 4 will have a vulcan render which is still development but usable from what I understand though I haven't I found this a few days ago and was able to setup a fps to run around in pretty easily. https://github.com/jmorton06/Lumos
Fractal_Engine
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My Custom Game Engine written in C++ and OpenGL
Source Code : https://github.com/kacperks/Fractal_Engine
What are some alternatives?
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
zxShaderViz - A useful tool to edit and visualize shaders in real time.
VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project
tiny_csg - tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.
basic-voxel-engine - A Minecraft-like voxel engine, written in C++.
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
morphologica - A library of supporting code for numerical modelling (JSON config, HDF5 data, Modern OpenGL visualization)
Dusk - Cross Platform 3D Game Engine - WIP
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
nCine - A cross-platform 2D game engine
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization